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H U G O B O R G E S

U N I T Y T O O L S D E V E L O P E R

T E C H D I R E C T O R


C O N T A C T

+55 35 99857 2866 [Whatsapp]

[email protected]

hugouchoasborges.notion.site

São Paulo - Brazil (GMT-3)


E D U C A T I O N

CS50G - GAME DEVELOPMENT

HARVARDX ONLINE - EDX

2023

Programming course focused on projects, exploring principles of 2D and 3D graphics, animation, sound, and collision detection using frameworks like Unity and Love2D, as well as languages like Lua and C#.

BSc in COMPUTER ENGINEER

FEDERAL UNIVERSITY OF ITAJUBÁ - BRAZIL

2013-2018

Specialized in computer architecture, software engineering, and digital systems design. Proficient in C, C++, Java, and Python, I have a solid understanding of hardware-software integration. Skilled in problem-solving and collaboration, I bring analytical thinking and effective communication to any project.

I.T. Technical Certification

ETEC - CENTRO PAULA SOUZA - BRAZIL

2010-2011

Core programming concepts; Database; Hardware management; Technical English; Web development and Adobe Flash game prototyping.


L A N G U A G E S

Portuguese

English [C1+]

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P R O F I L E

Tech Director & Sr. Unity Developer at TGS Gaming.

Computer Engineer at Federal University of Itajubá - UNIFEI.


W O R K E X P E R I E N C E

TGS GAMING - BRAZIL

Tech Director

Jun/2026- Current

Technical Leadership & Product Alignment: Lead the technical direction of multiple game projects, ensuring development, technical art, QA, and production teams remain aligned with product goals, quality standards, and delivery commitments.

As Tech Director, I act as the primary technical partner for Game Directors and stakeholders, translating product vision into scalable technical solutions while balancing delivery, quality, and long-term maintainability.

Architecture & Technical Governance: Define engineering standards, oversee architectural decisions, evaluate technical solutions, and ensure consistency across projects and teams.

Cross-Discipline Coordination: Drive collaboration between engineering, technical art, QA, production, and infrastructure teams, removing technical bottlenecks and improving execution efficiency.

Technical Risk Management: Anticipate technical challenges, guide mitigation strategies, and provide visibility into project health, performance, stability, and delivery risks.

People Leadership & Mentorship: Lead and mentor game developers through technical coaching, career development, performance alignment, and continuous improvement initiatives.

Continuous Improvement: Promote engineering excellence, reusable solutions, knowledge sharing, and process improvements across multiple projects.

Core Responsibilities


Multi-Project Integration: Proven expertise in managing multi-project environments, ensuring seamless integration across multiple Unity-based game projects and backend systems to maximize team efficiency and delivery speed.

As an Infrastructure & Tools Developer, I specialize in building internal tools and infrastructure to support the integration of Brazilian games with remote servers, RESTful APIs, and backend services. I actively contribute to gameplay support in Unity and lead the development of systems that streamline production workflows and reinforce game stability.

Developer Onboarding & Mentorship: Lead onboarding programs and provide hands-on mentorship for junior developers, ensuring rapid integration into the team and alignment with codebase standards, tooling best practices, and CI/CD processes.

Repository & Asset Management: Maintain organized, scalable repository structures and bundle systems, leveraging Git and Unity Addressables to support collaborative development and modular content delivery.

Custom Tooling & Automation: Design and implement robust internal tools for developers, QA, and technical artists — including editor extensions, pipeline scripts, and infrastructure automation — to improve iteration times and reduce production bottlenecks.

Unity Game Infrastructure Support: Provide technical support and tooling for Unity game features, including runtime systems, debug utilities, and data-driven integrations with online services, analytics, and player profiles.

Optimization & Scalability: Continuously drive improvements to infrastructure and workflows through profiling, benchmarking, and refactoring efforts aimed at enhancing performance, scalability, and team productivity.

Technical Proficiencies: Strong knowledge of Unity, C#, REST APIs, Jenkins/TeamCity, Git, Spine, and scripting tools. Adept at bridging the gap between game development and backend systems to deliver reliable and maintainable solutions.

Languages & Frameworks


Integrations & Networking


Infrastructure & DevOps